Forum changes: Editing of posts has been turned off until further notice.
Started by Doyce, March 28, 2004, 03:08:15 PM
QuoteJackie played Shannon O'Neil:Stamina: 2 (Clean Living)Will: 4 (Rageful/Vengeful)Lore: 4 (Solitary Adept)Cover: 4 (Librarian)Humanity: 4Price: Scarred –1 to all casual relationshipsTelltale: Eyes change color constantly but subtly (frex: girl in The Ninth Gate)Shannon's background is that she inherited most of the personal effects of her Professor father when he died (her estranged and long-traumatized mother wanted none of it). Dad was apparently a sorcerer of some skill and everything she has since learned was from his own notes and books he'd collected -- she an excellent self-directed learner. (I'd decided that Dad was Black Wheel, but as her character is ignorant of Sorcerous factions et al., that hasn't come out yet.) She is trying to learn more about her father-whom-she-never-knew, and to that end is working as a senior librarian at Yale, where he used to teach.Her demon is Bister, an inconspicuous who usually expressed himself as various shades of color tint on his master's person. Stamina: 6, Will: 7, Lore: 6, Power: 7 with Armor conferred to master, Special NL Damage (NL selected to keep Shannon from making Humanity checks for Bister attacking people :), Vitality (demon), Shadow (demon), Perception (darkvision), Confuse (confer to master).His Desire is knowledge and his Need is Internet access -- he's a net junkie who reads and comments on upwards of forty-five news sites and pundit-blogs a day as "Auburn".His telltale is that Shannon's hair changes color fairly regularly and shifts unnaturally in breezes that aren't really there. I believe the word 'undulates' was bandied about.Bister's Binding is, incredibly, +1 in favor of Shannon.
QuoteRandy played Sebastian RyanStamina: 3 (Naturally fit)Will: 5 (Socially Adept)Lore: 2 (Apprentice)Cover: 5 (Rich-prick Ivy League post-grad)Price: Arrogant (from the book) –1Telltale: Always perfectly groomed.His demon is Shade, an inconspicuous who usually expressed himself as Sebastian's shadow. He has kind of a lame name because he was bound to Sebastian as an 'invisible friend' when Seb was a little kid -- Sebastian's uncaring high-society parents did not lead to a happy childhood. Shade is Stamina: 5, Will: 7, Lore: 6, Power: 7 with Armor conferred to master, Travel (demon teleports from shadow to shadow), Big (demon), Perception (demon -- seeing where he's going with Travel), Warp (demon), and Link.His Desire is 'poetic justice' (which I like but am still processing) and his Need is Voyeurism -- preferably watching someone he knows, but in the end he can get by with anyone. This need has become more carnally-oriented as Sebastian got older, and as a result Sebastian's sexual encounters (which come easily to him -- think of the male lead in Cruel Intentions, because the player was) have become... work; mechanical situations in which he has to concern himself far too much with the angles of hidden cameras and the like -- all the joy has gone out of it for him.Shade's binding is +1 in favor Sebastian and his Telltale is the fact that Sebastian's shadow is often distorted or (when Shade is off doing something for him) simply gone.
Quote from: DoyceVoight uses the cat as a means of getting dirt on the mundane university staff to maintain her precious tenure.
Quote from: clehrichI recommend that she have some sort of perk, like a longstanding large research grant, and that she uses the dirt to prevent people challenging the grant (since she doesn't really do anything to justify it).
Quote from: clehrichThere are other possibilities, but the point is that she has to get something above and beyond the usual to justify the continual use of the demon. Maybe she got tenure that way in the first place, but now that she's got it, she can't lose it unless she starts sleeping with students or something.
Quote from: DoyceI'd say that I've found that the Forge discussions inspire me toward using my better GMing habits over less-productive (but sometimes easier) ones, which has resulted in a higher occurance of 'good sessions'.
Quote from: Mike HolmesI think that you're running a slight risk of denigrating other play styles accidentally - what I think you mean to say is that the methods that you're using are more consistently producing play of the sort you want to see. But that's a quibble.
Quote from: Ron EdwardsWhich is, I suppose, my way of saying, this thread's done what it can for me, so let's head to the Session thread. Or at least, that's where I'll be.