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Started by Sean, April 20, 2004, 12:49:09 AM
Quote from: SeanWhen conceiving your sorcerer, it will be important to decide what kind of community he hails from, and what his relationship to it is now. Does she come from a vast, decaying city, built around ancient ruins? A roaming band of nomads or outlaws? A caravan of gypsies and traders? A primitive village submerged in tribal myth? Or is she an immortal survivor of time beyond reckoning, freshly emerged from an enclave of the ancient world?
QuoteI'm a little confused about your #3 recommendation though. Don't the situations have to evolve from the character's kicker's and communities? ...I guess what I've been thinking is the following: I need to build situations forward from (a) kickers, (b) what the players decide about their characters and community, and (c) what sort of Humanity tests are going to be relevant to resolving those kickers given the kind of character they have, etc. So it seems like the situations should emerge from what the players want to be facing, and the way I weave all that together, rather than giving them a set of choices up front.