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Started by Spooky Fanboy, December 31, 2004, 04:22:44 PM
Quote from: Spooky FanboyPretty much what it says. I am looking for a way to "unleash" Mage and from what everyone here has said, Heroquest just seems to make everything it touches better. Has anyone done an in-depth conversion? Anything to share?
Quote from: neelkAdapting Mage to the Heroquest rules is surprisingly simple, if the same bits of Mage interest you as interest me.
Quote from: Brand_RobinsThe thing I love most about Neel's notes is the ability to make extended contests lower/change the local consensus -- thus allowing the Ascension war to be about something other than blowing up the enemy.
Quote from: BankueiEach mage would also have: "Understands Normal worldview" - 17 as an ability. The paradigm of the world around them would then boost this using the mass support rules, plus augments for area(deep woods vs. science lab, etc.) So, it would be easier to pull vulgar magic in a place with no witnesses, than say, a crowded stadium.
Quote from: Mike HolmesI think that what Chris is saying is just what you said, that almost everyone has a Technocracy keyword. And that you can get community support from the vast majoirty of people, since they support the technocracy. If, instead, you did manage to get a crowd of hermetics together, you could get community support from them for something in that vein.