Forum changes: Editing of posts has been turned off until further notice.
Started by Logan, May 23, 2001, 04:49:00 PM
QuoteOn 2001-05-23 18:20, joshua neff wrote:interesting...i had an idea a few weeks ago of running "fudge" in which there were no "abilities" as such, nor "skills", "backgrounds", "merits", "flaws", etc, just a list of characteristics [ This Message was edited by: joshua neff on 2001-05-23 18:21 ]
QuoteOn 2001-05-24 14:48, Mike Holmes wrote:Interestingly, this leads me to all sorts of ideas as to how to improve the Simulationist game. For example, having default sorts of activities that the players can have their characters engage in when they aren't being engaged as players by the GM.