Forum changes: Editing of posts has been turned off until further notice.
Started by Vaxalon, April 02, 2005, 07:24:25 PM
Quote from: Provisional GlossaryGM-Tasks: A family of tasks which are necessary to establish the Components of Exploration as play proceeds. They all concern Credibility regarding Scene Framing, IIEE, and Resolution. Significantly, not all instances of role-playing include the same GMing tasks or organize them in the same way; using the term "GM" or "GMing" is often problematic as different people organize and negotiate GMing tasks differently. See Narrativism: Story Now for a list of GMing tasks.
Quote from: Narrativism: Story NowHere are some of those GM behaviors, roles, and tasks: - rules-applier and interpreter, as in "referee" - in-game-world time manager - changer of scenes - color provider - ensurer of protagonist screen time - regulator of pacing (in real time) - authority over what information can be acted upon by which characters - authority over internal plausibility - "where the buck stops" in terms of establishing the Explorative content - social manager of who gets to speak when