Forum changes: Editing of posts has been turned off until further notice.
Started by Sean, April 08, 2005, 09:09:07 AM
Quote from: daemonchildAlso, because you can't copyright game mechanics (you can only copyright words) the way you describe D20 would be so similar to D&D that it would raise an automatic flag.
Quote from: lev_lafayetteOK, this just caused me great fear.Some time ago I interviewed http://www.levlafayette.com/redfriday0407.html">Richard Stallman. You post just made me think... What if someone patented game mechanics?!?
Quote from: daMoose_NeoWotC has patented/trademarked (One of the two) certain phrases, not mechanics, in relation to Magic and the function of a card game.
QuoteThus, in a card game, using the phrase "Tap" is illegal for anyone other than WotC- they've patented the phrase/action as it pertains to card games.
Quote from: SeanMy question is, why do those who don't pay for the d20 license bother with the OGL at all, as opposed to going the old 'stripping off the serial numbers and pointing out that you can't patent game mechanics so my roll high on a d20 system is just as fine as your roll high on a d20 system, thank you very much'? I can think of three possibilities: 1) The WotC OGL is non-restrictive and publisher-friendly enough that the vague threat of being sued makes it easier just to use it. 2) WotC has threatened to sue people who don't use it. 3) People feel that the added value of the OGL is totally worth giving away some of their content for.
Quote from: efindel#3 applies to people making modules who want to simply cut-and-paste monster stat blocks, or to those making D&D variant systems, who would like to be able to use blocks of text from the D&D books instead of having to rewrite them..