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275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 81 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
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Author Topic: Publishing with TiddlyWiki  (Read 3704 times)
Trevis Martin
Member

Posts: 499


« on: May 23, 2005, 10:44:23 PM »

I wanted to share this with everyone.  I ran across a wiki software called TiddlyWiki.  It is an entirely client side wiki software written in xhtml and javascript.  That works best with the Firefox or IE web browsers. The creator is promoting it as a self contained non-linear notebook for microcontent, that is small bits of content hyperlinked to other bits.

What immediatly struck me is that this would be a great publishing vehicle for a game!  I know people have published games in html.  This seems like it would be a pretty  cool way to write a game, with all the bits called up as you need them.  The entire thing is contained in one html file so downloading it doesn't have to be complex, and people could add their own notes to their own copies of the game.  The styel sheets can be altered as you see fit.  The software itself is published under the BSD open source license.

Check it out!

best

Trevis
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Andy Kitkowski
Member

Posts: 827

I LIKE GAMES


WWW
« Reply #1 on: May 24, 2005, 05:43:14 AM »

I was playing around with it for a sec, tres cool.  Only question (I couldn't find the answer quickly, and must return to work): Is it possible to create login accounts for editing the wiki?  Unfortunately, for what I'd be using it for I'd need at least minor security...

-Andy
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The Story Games Community - It's like RPGNet for small press games and new play styles.
Trevis Martin
Member

Posts: 499


« Reply #2 on: May 24, 2005, 09:32:08 AM »

Check out the server side versions (look for a link about adaptations ofTiddlyWiki) for something like that.

or click here

best

Trevis
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Paul Czege
Acts of Evil Playtesters
Member

Posts: 2341


WWW
« Reply #3 on: May 24, 2005, 11:09:58 AM »

Very cool. I can see the http://informationality.com/tagglywiki/tagglywiki.html">TagglyWiki adaptation being a seriously useful game design notebook. Clicking on a tag would be like asking the app to "please assemble my notes on sometopic."

With an export utility that takes tags into account, you could actually publish from it.

Paul
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My Life with Master knows codependence.
And if you're doing anything with your Acts of Evil ashcan license, of course I'm curious and would love to hear about your plans
Andrew Cooper
Member

Posts: 724


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« Reply #4 on: May 25, 2005, 03:36:49 AM »

The thing you need to remember with TiddlyWiki is that because it is all Client Side any changes you make to the Wiki are only going to show up on the local copy of the site.  This makes it a nice personal notebook type of application but if it is hosted on a remote server, then none of the changes you make will show up unless you FTP the local copy over to the server and replace what is currently there.  

If this doesn't work for you, there is a PHP version of TiddlyWiki that uses server side scripting to actually keep  the changes made at the remote site.
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Paul Czege
Acts of Evil Playtesters
Member

Posts: 2341


WWW
« Reply #5 on: June 10, 2005, 11:17:26 AM »

Messed around with it a bit today, in its http://www.digitaldimsum.co.uk/">TiddlyTagWiki incarnation. Very cool. It makes me want to write hypertext fiction, or use it to draft a game design. It would not, however, http://tiddlywiki.com/#SaveChanges">SaveChanges in IE 6.0, on Win2K, Service Pack 4. I had to install Firefox.

Paul
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My Life with Master knows codependence.
And if you're doing anything with your Acts of Evil ashcan license, of course I'm curious and would love to hear about your plans
Paul Czege
Acts of Evil Playtesters
Member

Posts: 2341


WWW
« Reply #6 on: June 10, 2005, 11:45:43 AM »

Actually, http://tiddlywiki.com/#ServicePack2Problems">this solution works, if you want to keep using IE, but you can't go back to your original file name.

Paul
Logged

My Life with Master knows codependence.
And if you're doing anything with your Acts of Evil ashcan license, of course I'm curious and would love to hear about your plans
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