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275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 76 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
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Author Topic: Superhero Game  (Read 2440 times)
Sidhain
Member

Posts: 160


« on: March 22, 2002, 04:18:32 PM »

Part of the reason I originally came here was comments from a few people who visit here regularly.  Some of whom inspired me to write a superhero game one born of my own frustrations with the mechanical heavy, Superhero RPG's on the market.

Points, exact measurements a superhero needs not these things *L*.  Now the question was --do players--? I don't believe so, so I started work.

   I've put it up as recommended on a Yahoogroups list  ( http://groups.yahoo.com/group/HSSHRPG/ )--so it can be discussed (and so I've a good place to put it for download). Right now it's only in the most initial stages--me getting my ideas on paper so to speak. But it's forming up rather nicely. So I invite you to join the list--or simply ask, and I'll e-mail you a PDF/Word Doc of the game.


I'm also open to discussing it here as well.

Thanks for your time...

Tim aka Sidhain
Silverlion Studios
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Andrew Martin
Member

Posts: 785


« Reply #1 on: March 22, 2002, 04:32:48 PM »

Sidhain wrote:
> Points, exact measurements a superhero needs not these things *L*.  Now the question was --do players--? I don't believe so, so I started work.

How about using Hearts & Sould for Redeemers (a PBeM Sidhain runs)? I'm getting a little tired of using Saga (the cards are a pain when using email, and I've accidently lost all my saved emails (bad computer software, bad, bad...)). After all, the best test of a rules system is to use the rules in play!
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Andrew Martin
Sidhain
Member

Posts: 160


« Reply #2 on: March 22, 2002, 05:22:42 PM »

Well using dice is just as big a pain, and I don't know if the others would go for it.
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