Forum changes: Editing of posts has been turned off until further notice.
Started by Ben Lehman, November 20, 2005, 04:00:22 AM
Quote from: Victor GijsbersIf you have a normal job and RPG-design is not your main source of income, why not make your game as cheap as possible?
Quote from: Clinton R. NixonAs an indie game publisher, I can't understand pricing your book any higher than enough to make exactly twice what it cost to make the book.
Quote from: Frank TI totally agree with Victor and Clinton. Also, I know a good many people already gulping at PtA's 20 bucks plus shipping. Here's a bit on "fair payment". See, I'm a lawyer. I'm just an employee with little experience, so they only charge € 175 per hour for me. When I'm finished with BARBAREN!, let's say I'll have put 300 hours of work into it. That sums up to a total of € 52,200. Adding € 800 for artwork and layout, that's € 53.000. Let's say I can sell 100 books of the German version, and I can print the books for € 8. So in order for me to get paid properly, that's € 538 per book....No offence, Josh, but getting fair payment for the work you put into an Indie RPG? Boy, not even the rates I got when I was still a student chained to the copier in the cellars deep below some law firm. Get real.
Quote from: Ben Lehman on November 20, 2005, 04:00:22 AMMy basic rebuttal is this: Art has value, game design is art, game designers deserve to be recompensed for their effort, and it is not unreasonable to expect that a game designer could make a decent income -- whether or not they have another job.
Quote from: Victor Gijsbers on November 20, 2005, 09:56:51 AMIf something is a better work of art, it should cost more.
QuoteShould an artist be able to make a living from his work?
QuoteI think the interaction between art and money, as with many other human endeavours, is very complicated. They conflict and support each other at the same time.
Quote from: Jasper Polane on November 20, 2005, 12:59:10 PMActually, I think that interaction is just like all commercial endeavours: Supply and demand determine the price.
Quote from: Victor Gijsbers on November 20, 2005, 09:56:51 AMAll right, if you think a forum called 'Publishing' is the right place to discuss the relationship between art and society, I'll remain and discuss it with you. I agree that it is an important subject, relevant to indie designers, but I have repeatedly seen discussion of this sort of deep, quasi-normative questions stopped by the moderators in favour of more practical discussions.
QuoteShould an artist be able to make a living from his work?The answer to this question depends upon how it is interpreted. In an ideal world, would those who could spend their time making valuable art get enough support to actually spend their time doing it? Yes. In our world, is an artist who is not able to make a living from his work doing something morally or aesthetically wrong? No.
QuoteThere are many forms the question can take that lie between these two extremes, and our answers will vary accordingly. What struck me in your posts, and also those of some others who agree with you, is that you somehow equate artistic value with monetary value. If something is a better work of art, it should cost more. This equation or connection eludes me. Arguing against a position, or even just talking about a position, that I do not really understand is probably no going to be very useful; so I'd like to ask you if I am reading you right and, if so, whether you could elaborate a bit on the connection between artistic value and monetary value as you perceive it.
QuoteOffering something cheap or free devalues it not only in the mind of the public, but in the mind of the creator.