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Started by Neal, December 01, 2005, 12:21:06 PM
Quote from: Neal on December 01, 2005, 12:21:06 PMMy favorite little flourish, though, was when the players were informed that "Corporal Forbes" was on the west side of town. Now, they knew (and their characters knew as well) that Corporal Forbes was merely a nickname for cholera. But when I mentioned that "he" was on the west side, the players exchanged a look of worry, and I knew I had something.
Quote from: lumpley on December 02, 2005, 11:28:06 AMCool stuff. Anything I can do for you?
Quote from: Neal on December 02, 2005, 05:28:30 PMYou know, I really like the idea of the Dogs engaging in conflict with the idea of a person, with a notional phantom made up of rumors and misinterpretations; what a fine way for a demon to manifest.
Quote from: Valamir on December 02, 2005, 07:06:50 PMEven without the Corporal as a kinda-sorta person, I still think you'd be entirely within the spirit of the game to stat up "The Cholera" or "The Famine" or "The Sandstorm" as a character. I wouldn't do that for "The Fence that my horse is about to jump over" or trivial obstacles like that, but any devastating force of nature that can be tied to demonic influence I'd say sure. And I'd do it in addition to using stats from some benefiting party (which is a pretty keen idea), mainly because Dogs working together (especially experienced ones) can plow through just about anything so I would rarely ever worry about throwing too many dice at em.