Forum changes: Editing of posts has been turned off until further notice.
Started by Ricky Donato, September 18, 2006, 12:49:57 AM
Quote from: Ricky Donato on September 18, 2006, 12:49:57 AMHere are the problems and questions I have:1) In the 1.5 hours that we played, Pat and Eric each racked up 15 XP. We all felt that this was a lot. Is that normal?2) We started off with the scene that Eric suggested, and we never got to the part where Rat Moon Rising was supposed to start. As a result, we never got to any Key Scenes so I never distributed Key Scene XP. Should I have simply given out Key Scene XP for one of the scenes, even if I had not planned to? 3) Eric started off the game trying to seduce Pat's character, because this played to his Keys. After a few minutes, Eric apologized for "being a munchkin". I think he was referring to the same complaint described in this thread about how TSoY encourages people to play to their Keys too much. I'm not sure how to respond to this concern.
Quote from: Ricky Donato on September 18, 2006, 01:16:48 PM1) Most of the XP generated that session was by the players hitting their Keys for the 1 XP bonus. I think that we mishandled this. I think that the 1 XP bonus is supposed to come when you fulfil your Key at a small cost/penalty/risk, but we were creating situations that gave XP for no cost/penalty/risk. Is that what you intended for the Keys?
Quote2) I've read contradictory statements from the book and on the forum, so I'll go straight to the source. Named SGCs cannot be killed outside of BDTP. Do PCs have that same protection?