Forum changes: Editing of posts has been turned off until further notice.
Started by Clinton R. Nixon, November 16, 2002, 11:26:53 PM
Quote from: Ron EdwardsIt's not the fairly-open options of a typical RPG that confuses the newcome.
Quote from: Ron EdwardsI think it's fascinating that role-players, when thinking about a "appeal to non-gamers" game, consistently propose more structure in terms of things like character options and most especially in terms of character goals/roles. "You play the bailiff, I'll play the defense attorney," etc.I still have two threads to go in terms of my current Forge project, and some of my point here is probably going to sound completely bonkers in the absence of the whole, but my take is this: this "make it easy for the mundanes" approach* is right in some ways, and very messed up in others....It's not the fairly-open options of a typical RPG that confuses the newcome. I actually think they are better at recognizing Premise (of any kind) than most role-players.
Quote from: Ron EdwardsClinton, if you're removing the "introductory friend" from the scenario of people becoming interested in and buying role-playing games, then I think the baby's dead on the ground in a puddle of bathwater. That element, in my view, is crucial and central to the commerce of role-playing games.