Forum changes: Editing of posts has been turned off until further notice.
Started by mattcolville, November 20, 2002, 06:57:47 PM
Quote from: Jack Spencer JrOne thing that seems to be overlooked in this discussion which I think should not be is that RPGs are very different from comic books. That is, COmics are a fairly passive entertainment. You buy the book, you read the book, you put the book in an acid-free back with an acid-free backboard and put it in a box for safe keeping and that's it.RPGs are a more active hobby.
Quote from: itsmrwilsonOffer a free sample of play on your site for download. Tool it a bit so that someone without the rules can see how your rules are making a certain kind of play happen.
Quote from: Ron EdwardsMatt, one thing I'm not seeing, immediately, is what point or inquiry you're driving at in your thread. I saw what it sparked for me, but I want to make sure that I didn't take a sharp left from what you were after.
Quote from: Ron Edwards1) Conventional role-playing sales wisdom completely disagrees. That wisdom is based on a "hotness" model, in which D&D in the late 70s, Vampire in the early 90s, and Magic/Pokemon are the Grail.
Quote from: Ron EdwardsAll of this overlooks and fails to track the actual play that works - which may or may not continue for a given game which had its day as a fad, and even worse, completely marginalizes games which had no status as a fad at all, but are being played.Best,Ron
Quote from: ValamirI suppose that successful actual play might encourage fellow players who don't already own the books to go out and purchase them...but that hardly seems the norm to me.