Forum changes: Editing of posts has been turned off until further notice.
Started by Ron Edwards, October 06, 2003, 11:21:46 AM
Quote from: Ron Edwards1. Can the Master put some Weariness onto a Minion by beating him or her? The rules as we understand them suggest not, and if that's correct, we all like that. My Minion, Augustin, took a cane-whipping this session, and by our reading of the rules, he had two choices during the scene: (a) flee, if possible; and (b) cower and eat it. The fun part is that he takes no Weariness, so it's pure humiliation, nothing more.
Quote from: Ron Edwards2. Do Minions' "More than Human" descriptions affect one another? In one scene, my character Augustin confronted his fellow Minion Nestor, the drowner of the boy Augustin is looking for. Tod played Nestor as sullen and defiant, and not at all interested Augustin's distress. Now, Augustin's More than Human is "terrify anyone except when passion is involved," but I more-or-less decided on my own not to employ it. I liked Nestor's stonewalling in the scene, especially since he did confess (or retort, really) that he'd killed the boy.But what if I, as a player, had invoked my More than Human? I foresee some potential for conflict there. All of us are resigned to being cowed by the Master, if we either choose to accept or fail to resist a command. But how about this kind of situation? Or, to choose an even more problematic example, the More than Human held by a Minion in my recent campus game? He could "kill anyone except those who bear him no ill-will." What if he'd turned that on a fellow Minion?
Quote from: Ron Edwards3. By my reading of the rules, Connections who bear Love are inviolate during a Horror Revealed narration ... but are not so protected at any other point during play. If the Master either sends a Minion or does anything else that kills such a Connection, that's it: the NPC is dead and the Minion who benefits from that Love loses it, and that's that. Assuming that all the preceding is correct, I'm curious to know whether the Master can conceivably do such a thing without any roll on the GM's part. I mean, it's more fun to have the Master order a fellow Minion to do it, but say the Connection is near the Master already, and the bastard/bitch decides to strangle the Connection for some reason. Bam, no Connection, right? With no roll necessary?
Quote from: Ron Edwards4. Tod had Nestor do a fair amount of Connections-interaction, including plans to get them out of town. That's tricky, isn't it? Say that a player-character does this and is reasonably successful at it, due to good role-playing and various in-game circumstances. Aren't those Connections now essentially "safe"? It's a kind of sequestering of vulnerable pieces, in a way. Paul, is this an issue at all? And if it is, what do you suggest a GM consider?
QuoteHow far do More Than Humans apply to the Master? Such as the "Kill anyone unless the victim bears the minion no ill will" one?