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Started by marcus, December 09, 2003, 06:40:34 AM
QuoteNarrativist Premises focus on producing Theme via events during play. Theme is defined as a value-judgment or point that may be inferred from the in-game events. My thoughts on Narrativist Premise are derived from the book The Art of Dramatic Writing by Lajos Egri, specifically his emphasis on the questions that arise from human conundrums and passions of all sorts. Is the life of a friend worth the safety of a community? Do love and marriage outweigh one's loyalty to a political cause? And many, many more - the full range of literature, myth, and stories of all sorts.
QuoteNow, since 'Demons' and 'Humanity' are open to varying different interpretations, it seems as though you have to come up with some rough statements of what the Premise of your game is going to be up front in order to even run it.
Quote from: jburnekoThe key is that Demons don't exist, not even "in game." So to grasp "default" Sorcerer you have to accept this paradox, "Demons don't exist, and you've just bound one into your 'service.'" The point being that Sorcerers ARE everyday mortals who have gone to great lengths and risks to accomplish the impossible. Why?
QuoteIts Need was to have The Sheriff get drunk while drinking from it. The Sheriff's Kicker was that he'd just recieved a report that his father and his outlaw gang had just been spotted boarding the station.See how the Need of the Cup Demon becomes a metaphor for alcoholism in this example? But again The Sheriff + The Cup + The Kicker all address the Premise.
Quote from: marcusWhat I really don't understand is how one (whether it be the GM alone or the whole role-playing group in plenary session) can fix something like this at the very start of the campaign.I cannot see why one would want to play with this matter set beforehand and, even if one did so wish, how the group would confine its activities to exploring the preset Theme.
QuoteNow how is this decision important to the game?
Quotehow would one run a series of sessions all based on the Theme
Quote from: Ron EdwardsI'll quickly say that the essay you're citing is out of date on this issue. Premise as a term is now restricted to Narrativism, just as it was prior to that essay.Best,Ron
Quote from: greyormSimilar to the same way most novels are developed and written with a Premise. Certain human conundrums may arise during the development of the story -- and I'm not talking about the writing here, but the development -- different directions the story could take, different themes the story could focus upon, but it is ultimately the Premise which is focused upon. It "keeps the story in line", so to speak. Simply, you're asking "How does a writer write an entire story centered around a Premise?" to which the answer seems obvious (at least to me).