Forum changes: Editing of posts has been turned off until further notice.
Started by colin roald, January 20, 2004, 12:07:58 AM
QuoteGMs can also decree Humanity loss rolls if the characters perform heinous acts, such as sacrificing the newspaper boy to Summon something or going on a killing spree for some reason. In such a case, roll current Humanity against itself.
Quote from: Ron EdwardsHowever, I strongly recommend that the severity of an action not apply as a penalty for a Humanity check. In other words, NOT: if you are rude to your aunt, that's a normal check, but if you butcher and kill and rape your aunt, in that order, that's a check with a penalty. Don't do that at all. The solution would be to have multiple Humanity checks for a mult-part nasty action, ie, one for butchering, one for killing, one for raping, etc. (http://www.indie-rpgs.com/viewtopic.php?p=27489#27489)
Quote from: Mike HolmesThe examples will all vary by context. Car stolen from an old lady so she can't get groceries? Or car stolen to go rescue someone in need of help? And who stole it - "a character" isn't much help.
Quote from: Mike HolmesTherefore, it breaks down if you award bonus dice to one side. Players will note that certain actions will almost always cause the loss, so they'll avoid them. The idea with Sorcerer is to allow players to always risk any action no matter how heinous. We don't want characters that are skirting bad behavior, but who are indulging in it to get what they want.
Quote from: Ron EdwardsEither you run a single Humanity check (and a single Humanity gain roll) at the end of each session, modified for severity based on how heinous or how great you were, or you run it the way it's written, with a check or gain per action, always at the same risk.
Quote from: Michael S. Miller"In theory, sure. In practice, when?"
Quote from: ValamirHumanity is defined as empathy for the needs of your fellow human beings. A demon is being summoned using a sexual act with a partner as part of the ritual.Being sure to completely satisfy your partner before continuing with the ritual...Humanity Gain roll.What?
QuoteAlso, it seems to me that the bar for Humanity checks and gains has to be set fairly high. Because normal people have Humanity, and they have sex and do good turns for their neighbours and take advantage of their girlfriends every day, but I don't think their Humanity varies very much because of it.