Hey Ron,
S/lay W/me arrived in the mail today, and I promptly read through it, then hopped around on the net reading AP and stuff here at the Forge. There's only one thing I still want to understand about S/lay, but I need to set it up a bit.
The rules state that "When you stay with a lover, your character's story is over and your play as 'you' wholly ends." Sure--clear, makes sense. Your posting here (http://www.indie-rpgs.com/forum/index.php?topic=28250.0), though, illustrates the implications of this that I didn't get at first:
Quote from: Ron Edwards on July 08, 2009, 05:29:37 PM
The rules for having your adventurer die are that you either choose to end playing adventurers, as staying with a Lover mandates, or to make up a new adventurer and continue as normal. I'd like to do the latter, which means Maura and I keep playing with only me playing an adventurer, until either that one dies too and I say "stop," or until I choose to have that one stay with a Lover.
Your fellow player's character had chosen to stay with the lover, which ended her life as an adventurer. Your character died, and you made a new one, so you guys keep playing but you don't go back-and-forth switching "you" and "I" roles again until your character's story is over.
Why is this? Why can't Maura just make up a new adventurer? What kind of impact were you wanting this constraint to have on play?