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Independent Game Forums => lumpley games => Topic started by: Darcy Burgess on March 16, 2009, 03:48:32 PM

Title: [StWT] - Treasure-as-Dingus
Post by: Darcy Burgess on March 16, 2009, 03:48:32 PM
Hi Vincent,

So, I had this super-cool idea for a treasure.  Which quickly led to a super-cool adventure to undertake...using the treasure.

Do you see any pitfalls around using a treasure to 'unlock' a later adventure?  I'm not sure and my "railroad-dar" is getting twitchy.

Thanks,
D
Title: Re: [StWT] - Treasure-as-Dingus
Post by: lumpley on March 16, 2009, 04:04:02 PM
On the contrary, I'm all for it. Like, you give them a treasure that lets the PCs travel into the spirit world, and later on you create a monster who hangs out in the spirit world, and to defeat it they're going to have to go in there to take it on? Cool by me.

-Vincent
Title: Re: [StWT] - Treasure-as-Dingus
Post by: Darcy Burgess on March 17, 2009, 01:28:45 PM
Exactly like that.  But cooler.

Thanks!
D