So this actual play post (http://www.indie-rpgs.com/forge/index.php?topic=29959.0) got me thinking about using Universalis with kids. I have five kids, though only three are old enough to want to play (9 yo boy, 8 yo girl, and 5 yo boy). We haven't played any RPGs yet, though they know I play and have shown some interest.
I've known about Universalis and been interested for awhile, but I just bought it and haven't run it yet. I'm planning on running it with my regular adult group when our current campaign ends in a couple months, but I had already been musing about whether it would work with young kids.
Has anyone here played Universalis with young kids or even just thought about doing it? In the post I linked, the author (jdfristrom (http://www.indie-rpgs.com/forge/index.php?action=profile;u=16555)) listed some Gimmicks that he used (paraphrased below). Any thoughts on these gimmicks or variations? Any other Gimmicks, techniques, or suggestions?
- Events and facts are free, but you use d6's for complications so you earn less (1-3 per win). Loser gets 1 coin per 2 dice, round up.
- You can spend 1 coin to give a component to another player
- Don't take the kids' characters away from them
(And feel free to throw out any thoughts on RPGs with kids whether related to Universalis or not).
Thanks,
John B.