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General Forge Forums => Game Development => Topic started by: wicked.fable on January 20, 2012, 09:55:25 AM

Title: Card-based Mechanics: The Legerdemain Betrayers - Playtest Release
Post by: wicked.fable on January 20, 2012, 09:55:25 AM
Hi all,

I've just recently made the playtest release of my game, "The Legerdemain Betrayers (http://spiffup.org/betrayers)" available. Briefly, it is about four people that find out there are other mages and witches that can perform magic like them and the dire situation that they find themselves discovering this bit of information in. The game's mechanics are card-based (at least one deck of playing cards, including jokers) and there are premade characters as well as a good bit of information for running the scenario the game is about.

You can download the game here: http://bit.ly/wDcPPS If anyone is interested enough to run the game, I would be very grateful for playtest reports to be emailed to me at static.veil@gmail.com.

Thank you,
-Daniel
Title: Re: Card-based Mechanics: The Legerdemain Betrayers - Playtest Release
Post by: andrei on January 23, 2012, 12:15:53 PM
I'll definitely playtest it, along with a more rudimentary card-based RPG, in February.
Title: Re: Card-based Mechanics: The Legerdemain Betrayers - Playtest Release
Post by: wicked.fable on January 23, 2012, 04:47:41 PM
Thanks, andrei. I look forward to hearing how it goes!