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Archives => Guide to the Archives => Topic started by: Moreno R. on May 27, 2012, 10:17:27 PM

Title: The Infamous Five
Post by: Moreno R. on May 27, 2012, 10:17:27 PM
This post is easy. Ron already did the work of listing all the links (http://indie-rpgs.com/archive/index.php?topic=9782.0), in 2004...

...and then left that list in the Forge Archive without copying it in this subsection.

So, this is a simple copy-and-paste of the list he did wrote at the time. The link above points to the original list.

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Hello,

A while ago, I initiated a series of threads which came to be known as the Infamous Five. Each one spawned numerous daughter threads. Although each had a distinct topic addressed to its specific forum, their sequence was designed to constitute a larger argument as well. Those of us who participated in these threads enjoy a certain relationship and shared goal, here at the Forge, which is hard to explain - it's about knowing why we're here and considering what the Forge is relative to the rest of the hobby.

Why post them now? Because often I find myself referring people to one or another piece of this immense web of posts, and it's usually because I think the insights are central to participating here, for that person. So I'm putting them up as a big set of unified links. Are anyone required to read them? No, but I think a lot of people might like reading them, or might like to see what context a lot of smaller points are being made within.

For each forum, the list below leads off with the one that started the process, after the forum title.

#1: PUBLISHING: Mainstream: a revision (http://www.indie-rpgs.com/forum/viewtopic.php?t=4223)
Production value (http://www.indie-rpgs.com/forum/viewtopic.php?t=4230)
Promotion (http://www.indie-rpgs.com/forum/viewtopic.php?t=4260)
Active vs. passive entertainment (http://www.indie-rpgs.com/forum/viewtopic.php?t=4259)
The Store (http://www.indie-rpgs.com/forum/viewtopic.php?t=4254)
What would make a non-role-player buy your game? (http://www.indie-rpgs.com/forum/viewtopic.php?t=4261)
The game that would sell to non-role-players (http://www.indie-rpgs.com/forum/viewtopic.php?t=4267)
The importance of play (http://www.indie-rpgs.com/forum/viewtopic.php?t=4313)
Accessible? To whom? (http://www.indie-rpgs.com/forum/viewtopic.php?t=4339)

#2: ACTUAL PLAY: Actual play in the stores (http://www.indie-rpgs.com/forum/viewtopic.php?t=4253)
Mainstream media (http://www.indie-rpgs.com/forum/viewtopic.php?t=4316)

#3: RPG THEORY: Social Context (http://www.indie-rpgs.com/forum/viewtopic.php?t=4258)
Gay culture / Gamer culture (http://www.indie-rpgs.com/forum/viewtopic.php?t=4300)
Self-image (http://www.indie-rpgs.com/forum/viewtopic.php?t=4336)
Christian gamers and self-esteem (http://www.indie-rpgs.com/forum/viewtopic.php?t=4419)
What does role-playing gaming accomplish? (http://www.indie-rpgs.com/forum/viewtopic.php?t=4414)
Sexism and gaming (http://www.indie-rpgs.com/forum/viewtopic.php?t=4433)

#4: GNS MODEL DISCUSSION: Vanilla and Pervy (http://www.indie-rpgs.com/forum/viewtopic.php?t=4299)
Pervy in my head (http://www.indie-rpgs.com/forum/viewtopic.php?t=4301)
Combat systems (http://www.indie-rpgs.com/forum/viewtopic.php?t=4343)
Cannot stand cutsiepoo terms (http://www.indie-rpgs.com/forum/viewtopic.php?t=4352)
Pervy Sim, points of contact, accessibility (http://www.indie-rpgs.com/forum/viewtopic.php?t=4416)

#5: SITE DISCUSSION: The Forge as a community (http://www.indie-rpgs.com/viewtopic.php?t=4444)
The five percent (http://www.indie-rpgs.com/viewtopic.php?t=4464)
The Forge and cultural bias (http://www.indie-rpgs.com/viewtopic.php?t=4478)
Off-the-cuff Forge cultural analysis (http://www.indie-rpgs.com/viewtopic.php?t=4474)
Relationships at the Forge (http://www.indie-rpgs.com/viewtopic.php?t=4494)

Best, Ron