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46709 Posts in 5588 Topics by 13297 Members Latest Member: - Shane786 Most online today: 20 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: 1 ... 3 4 [5] 6 7 ... 12
Subject Started by Replies Views Last post
[ingenero] invoking mechanics that dont change the fictional situation stefoid 8 1411 Last post March 28, 2011, 02:34:29 PM
by stefoid
Oracle Online JSchwag 2 1412 Last post March 31, 2012, 04:37:23 PM
by Hans Chung-Otterson
Evil Influences on player characters simon_hibbs 6 1413 Last post April 10, 2011, 06:57:30 AM
by Gwynplaine
Dice Mechanics - does this work? Student 20 6 1414 Last post July 18, 2011, 07:16:57 AM
by Student 20
Gods and Philosophers Anatola 3 1418 Last post May 05, 2011, 07:12:21 AM
by Ron Edwards
[ATTIKA] A Principia Hack Scott Oden 7 1420 Last post September 18, 2011, 06:02:49 AM
by Scott Oden
Everyone is Nicolas Cage Dithmer 3 1422 Last post December 21, 2011, 12:15:25 PM
by Alphabet_Master
[Unknown] Have you seen this mechanic before mratomek 4 1449 Last post January 10, 2011, 09:06:16 PM
by Ron Edwards
Criterion City V001 gtroc 2 1449 Last post April 02, 2012, 12:16:03 PM
by gtroc
[Heroes of the Second Age] - Development aryus 4 1450 Last post September 22, 2011, 07:02:26 AM
by aryus
Service Co: Generations of Excellent Service Sp4m 8 1451 Last post September 03, 2011, 11:35:06 PM
by Sp4m
Roleplaying in primary schools Bart Baplu 5 1460 Last post December 15, 2011, 03:33:35 PM
by Bart Baplu
[Broken Sky] How to balance Area of Effect damage Nalanthi 8 1462 Last post August 16, 2011, 08:14:04 PM
by Danny Bridges
reducing handling time without sacrificing (much) detail: a demonstration Marshall Burns 9 1477 Last post November 09, 2011, 01:41:38 PM
by Marshall Burns
Looking for collaborators for a (Hybrid) Tabletop and Miniatures FRPG. Snake_Eyes 4 1488 Last post March 09, 2012, 12:08:46 AM
by Snake_Eyes
a sub-system for my game focused on collaborative storytelling redwing 4 1503 Last post November 16, 2011, 03:59:43 AM
by redwing
Alpha Ghost4079 6 1519 Last post August 09, 2011, 11:51:33 PM
by hix
[Doctor Chaos] OrcCon 2011 jburneko 1 1529 Last post February 23, 2011, 08:48:54 PM
by Ron Edwards
[Final Hour of a Storied Age] Adding a "relief valve" to my dice mechanic Dan Maruschak 8 1532 Last post September 26, 2011, 05:24:43 AM
by mark2v
[Dr. Chaos] and a parade of stupid superheroes Bret Gillan 4 1535 Last post January 21, 2011, 04:45:39 PM
by Bret Gillan
[Evil High] Public Release. Ready for Peer Review. Sp4m 3 1543 Last post February 13, 2012, 12:57:18 AM
by stefoid
[The Terminal Hours] Extended Game Chef Review greyorm 0 1553 Last post April 19, 2012, 03:39:13 PM
by greyorm
[The Eye in the Pyramid] how to document ad-lib without stalling play? David Berg 4 1555 Last post February 09, 2011, 03:35:58 PM
by David Berg
Project Vex - RPG System - Combat Rules Velexia 3 1557 Last post February 08, 2012, 01:57:38 AM
by Velexia
Stealth Magic and Challeges Eclipsing a Single Encounter Brimshack 8 1562 Last post October 10, 2011, 01:03:40 AM
by 1Plus2D6
How do I turn this into a GMfull minimalist RPG for beginners? Warrior Monk 5 1574 Last post May 11, 2011, 01:58:41 PM
by Warrior Monk
Extending a System vs Making a New System? Mobius 8 1579 Last post August 02, 2011, 07:37:06 AM
by Ron Edwards
[Anathema] Blood on our hands Ron Edwards 8 1579 Last post March 29, 2011, 11:24:55 AM
by Ron Edwards
[CyberCross](Preliminary name) Catelf 4 1591 Last post February 06, 2011, 03:37:49 AM
by Catelf
Best Place to Start on Game Design SaintSinner40k 5 1596 Last post September 15, 2011, 03:51:44 PM
by stefoid
[Death's Head] Ron Edwards 6 1621 Last post March 13, 2011, 12:40:22 PM
by Ron Edwards
Setting your own Stakes Jason Pitre 7 1640 Last post February 07, 2011, 03:26:53 PM
by dindenver
The Matrix Unplugged [Text-Based MMO] CipherJonathan 0 1642 Last post February 19, 2012, 02:38:04 PM
by CipherJonathan
[Alien Earth] Am I making my game's social contract explicite enough? Charles S 4 1652 Last post January 22, 2012, 07:08:40 PM
by Josh Porter
Criterion City V002: A few CHanges gtroc 0 1660 Last post April 21, 2012, 03:05:51 PM
by gtroc
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