Game Development
Topics
[1] [Starry Messengers] Putting the punk in clockpunk
[3] [a greek adventure game] mercurial heroes (or should that be hermetic?)
[4] [Escape From Illeria] Backstory internal consistency
[5] [Design Help] Multiplayer Battle Game
[6] [Chronoplex] Open Beta Play Test
[7] [Rats in the Walls] Hatred and hope
[8] [Space Adventures] Making the larger reward cycle work
[9] [Unknown] Have you seen this mechanic before
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