Started by jburneko, January 03, 2008, 05:13:29 PM
Quote from: Ron Edwards on January 03, 2008, 09:24:46 PMThe reason I've always avoided terminology for this stuff is that its lack is, as I see it, a specific flaw or pathology in the culture of role-playing. Because all that stuff you're describing is expected and normal in the pursuit of any other social, leisure activity. You don't find it in the text describing rules for card games, for instance. But without it, any card game is impossible.
Quote from: Ron Edwards on January 04, 2008, 05:38:53 PMHow will social mandate text be constructed?
QuoteHowever, I'm unconvinced that even if "gamer culture" died and role-playing took diffused out into a much more socially functional context that what I'm describing as The Social Mandate wouldn't be necessary from game to game. Do you think a bunch of non-gamer die-hard Le Carre fans wouldn't need that text about The Cold while playing Spione? Is the Handbook section of Dirty Secrets completely unnecessary for hard boiled detective fans? I don't think so.