Seminar on the impact of Forgeish theory stuff on online social gaming

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Nev the Deranged:
I'll save the story of how I ran across this, but I found it interesting. It's a seminar, held on M*U*S*H (an online massively multiplayer text based social environment), about ways to incorporate recent developments in RPG theory (scene framing, narrative control, etc) into online play, particularly in MUD/MUSH/M* environments.

Anything intelligent-sounding I'd have to say on the subject is pretty well covered in the seminar.

http://mush.pennmush.org/2007-indierp.txt

(if there's a better forum for this than AP, feel free to move it).

D.

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