<planet> So, in the case of possession... I win the conflict, and the victim's player is all, "No negotiation! I'll take exhaustion or injury, but I won't eat that food!" ...That's the rule, right? The only stakes are NEGOTIATED, right?<planet> Narration of what happens as a result of injury and exhaustion is color, unless it's negotiated in which case it's what happens. Yes?<GM-Mese> yes<GM-Mese> that is it<GM-Mese> ...I think<GM-Mese> certainly that's what make the most sense<GM-Mese> however I do think there is a bit of a lack of clarity here<planet> I finally have my PDF open. I'<planet> I'm looking at p.17.<GM-Mese> I'm re-reading the text examples to try and be sure<planet> p. 18: But at any moment, either of you, winner or loser, can end negotiation and insist upon the default instead. “Forget it. You exhaust or injure me. Which?”<GM-Mese> right, sure<GM-Mese> what I'm not sure about is this<GM-Mese> during the conflict, right<GM-Mese> people say actions<GM-Mese> "I cut you in half"<GM-Mese> "I burn you to a crisp with my fire breath"<GM-Mese> and then the other guy<GM-Mese> he rolls dice<GM-Mese> say he loses, right?<GM-Mese> the fire breath guy loses utterly<GM-Mese> before we negotiate, what happens in the fiction?<GM-Mese> the lose rgoes "uh I guess I am burned to a crisp now" ?<planet> oooh<GM-Mese> or does he go like "I'm totally hit, but who knows how hurt I actually am?"<GM-Mese> I think<GM-Mese> for the game to work<GM-Mese> it has to be the second<planet> The bottom section on p. 17. <planet> When you make a lethal move, just be prepared to<planet> scale back at consequence time.<GM-Mese> right<GM-Mese> exactly<GM-Mese> but like<GM-Mese> that's tricky<GM-Mese> because it means you have to redact<planet> Yes.<GM-Mese> and what I think could be a little better about the game?<planet> I see your problem now, I think,<GM-Mese> it needs to make the fact that you redact<GM-Mese> a bit more explicit<GM-Mese> like how Polaris has a whol ritual system about hwo you redact<planet> So it must be understood among the players that when you say, "I cut you in half!" and then you win the conflict, the most you can do is injure. So you're really saying, "I (go to) cut you in half!"<Mese> yes<Mese> it's totally IIEE<Mese> vincent will so hate me if I tell him his game is unclear about IIEE<Mese> he will tear his hear out and bellow like a wounded bear<planet> In the case of possession, "I possess you and force you eat the flesh!"... and then I win, and say Shreyas doesn't negotiate and I choose Exhaustion. That resolves to "I possess you, but you get exhausted and fall unconscious first!"<Mese> yes, again<Mese> I think just so<planet> This is useful feedback, Tom. You have to tell him.<Mese> I do :(<Mese> here's what<Mese> I post this whole log<Mese> right into a thread on the forge<Mese> deal?<planet> He may let the text stand, and that's fine. But it's useful data to hear that certain users are getting caught up on it.<planet> Fine with me.<Mese> cool* Mese does so<planet> I'd provide a summary at the top, for people who don't want to spend the time. (You're going to post in the Lumpley forum area, yes?)<Mese> yup