Question - Clarifying re Keeping the Reversed Blow Die
zornwil:
Okay, so a question came up in play and we weren't positive about this - if for whatever reason after Reversing the Blow I do NOT want to use that die on my next Raise (like, maybe I rolled 2 way better dice), can I just discard that die and substitute it? Or MUST I keep that die and am compelled to use it on my Raise?
In play, we ruled that you could discard and substitute it. We felt that way in being consistent with the rule stated on these boards that if you needed a bigger die to effectively See you could set aside the die and use a different one, though in that case you keep the die for the Raise. We figured it's keeping in spirit with that notion of substitution, though we further felt that it wasn't fair to just keep that die indefinitely, that when your Raise came if you didn't use it, you lose it.
But wondering what the "official" thought is? Thanks in advance.
lumpley:
Official rule is, you have to use it. Occasionally I've seen this mean that someone reverses with a huge die when a small die's all that's required.
-Vincent
zornwil:
What took so long to answer? :D Seriously, okay, thanks very much, then that's good to know from a strategy sense - if someone has a suck hand, one thing you can do is force them to Reverse the Blow, such as put forward a 1 on a Raise, then they have no choice as they can't put forward 2 dice, and so they're tied down to, for example, a best dice of 6 in their hand, so even if they roll better in subsequent events until their Raise they're stuck.
zornwil:
PS - this might be unduly "lifting your skirt," so feel free to decline to comment, but curious if there's a specific rationale? I can see it from a story sense, in that one can do a sacrifice maneuver to force a Reversal and then do a come-back later in a sense by predicting in part what the opponent's Raise will be, but that's just my guess. Just curious, if you have time and don't mind commenting. If not, I certainly understand.
lumpley:
Huh. I never really thought about it.
I suppose that just throwing away your reversing die and raising with two fresh dice wouldn't break anything, and it'd still be a more efficient use of your dice than throwing away two for a block or dodge.
-Vincent
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