best adventure?
solem:
hey guys
this is a bit off-topic but i hope i can get some nice answers. there's a bunch of mid-20's phd students in biology and economics that are going to play D&D of all things. they're currently looking for the best possible module or adventure to play for this game system and one of them asked me if i could try and look something up. so here i am.
solem:
and also, if it is a horrible idea for any twenty year old to play d&d, is there an alternative system with a great adventure that anyone could recomend? i'm not necessarily excluding killing a couple of monsters here but good puzzles, good npc's, good story, fascinating areas etc is much more important.
FredGarber:
WELL, welcome to the Forge.
WHAT you'll probably find most of, on these bulletin boards, is a lot of analysis around "well, what do you and your group want?" You'll get a whole lot of theory and experience all designed around giving you and your players the most fun you can stand, and how to work towards having a great experience each and every session.
So, in answer to your question, No. I can't recommend the "best" module for your group. Without knowing your group, (which involves your group knowing themselves) I can't recommend a "best."
Play a session or two, and post back here what happened (good and bad), and we'll better be able to help advise you on what sort of adventures to create in order to maximize your group's fun.
contracycle:
The Hardwired supplement for Cyberpunk 2020 by Walter Jon Williams. Not least because it's written by an actual (gasp!) writer (not a "gamer") who knows what he is doing.
solem:
Quote from: FredGarber on January 16, 2008, 11:56:22 AM
WELL, welcome to the Forge.
WHAT you'll probably find most of, on these bulletin boards, is a lot of analysis around "well, what do you and your group want?" You'll get a whole lot of theory and experience all designed around giving you and your players the most fun you can stand, and how to work towards having a great experience each and every session.
So, in answer to your question, No. I can't recommend the "best" module for your group. Without knowing your group, (which involves your group knowing themselves) I can't recommend a "best."
Play a session or two, and post back here what happened (good and bad), and we'll better be able to help advise you on what sort of adventures to create in order to maximize your group's fun.
thanks. i'm actually not the guy who's going to be the dungeon master and there are no plans to create an adventure from scratch. this is probably just going to be a one-off thing with a maximum of three playing sessions because none of us are really role-playing gamers anymore, even though we played a lot when we were younger. i guess what i'm looking for is just general advice, like if someone asked: could you recommend a really great movie to watch. blade runner is a great movie but not all people would like it, still i'd really appriciate some concrete advice.
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