[IaWA] Concrete actions questions
PorterO:
So there's no mechanic for the power of persuasion? I can see how that would be good in the sense that it compels the players to roleplay any verbal interaction. However, it has the down side of reducing all conflict to physical contest. Or am I missing something? Could the old lady in Rustin's example choose to roll dice yet narrate any success she has as delivering a particularly compelling argument? One that leads to the town fool realizing it's a good idea to get a free meal when he can? Or can she only mind fuck him enough that he capitulates to her demand (ala Hannibal Lecter)? We create characters who posses physical gifts that exceed our own, why not give them rhetorical gifts as well?
Valvorik:
As I read Vincent's reply, the old lady can script an overwhelmingly persuasive/compelling action that forces idiot to come with her to be fed. But, she must script one that does not rely on the idiot's "best self's judgment", and is disregarding the idiot's free will. She may well feel she has good reason to do this (in real life the mentally incompetent are frequently put under guardianship because they cannot be trusted to make financial decisions etc.), but she has to accept that it is now "true in the fiction" that she overrides another's choice in at least this situation. So yes, she has to "mind f..." him to that degree. "These are not the droids you seek" etc.
Otherwise it's all talk and it's for the idiot's PC or GM player to decide what the idiot does.
Rustin:
Val,
Could you give a hypothetical example of the persuasive action?
Would you use Maneuvering or With Action, do to this? (if old lady was NPC).
(on a side note, what examples of maneuvering actions can you think of?)
Thanks
Valvorik:
Actions would depend on character etc. For example, the old woman being misguided over-the-top benign dictator type and PC it might have been Directly for Others, or to stop the idiot blathering away her secrets before someone realized he was speaking truth Coverly For Myself.
If an NPC, Maneuvering seems likely. Action could describe certain sorts of persuasion by demonstration (dancing for example).
Scripted as bringing forth fragrant foods and drink and offering them seeking to appeal to the animal instinct that mind cannot command when basic hungers are too long denied etc.
I admit when I read IAWA I was hoping at some point to find a list of examples of each action type (the way there is Trollbabe for example). I see Man. as not being "moving about for position on battlefield" (that seems like action or even with violence) but "Maneuvering at the party to guide conversation etc.". But I could be all wrong on all of this of course.
Ry:
I say "Mehka, playing on her inflamed lust, seduces Tajie and brings her to bed with him." despite the fact I know Tajie wants to do no such thing. Since Tajie says "no way" we go to dice. As a result of the dice I get a stick with which I can negotiate - where I can say "Tajie, come to bed with me or I'm going to injure/exhaust you."
Paradoxically, you go to dice to make people do stuff, but winning doesn't make them do stuff - the negotiating does. So if I win Tajie comes to bed with Mehka only if Tajie prefers that to being exhausted/injured.
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