[DitV] Total Newbie

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Warren:
I second the "playing it straight" suggestion, maybe not for 4-5 towns, but at least 2-3.

My firefly variant is here, and I also have put together a simple example job. I haven't playtested this yet -- work is insane, but it's a pretty basic reskin of Town Creation, so I think that it should work OK!

Further to those posts, I have had an additional thought: You know how in regular DitV, the Towns usually have NPCs who are the blood relations of the PCs, to tie them in more and feel more responsible? I think you should do the same, but instead of family ties, some of the NPCs involved in each job are people who have worked/served with the PCs, and hence they get a free d6 relationship to them.

So, in my example job, you could say that Benson Hibliss used to serve with one of the PCs during the war, and Naria Falconer worked onboard a ship another PC crewed in the past as well. Let the players pick which relationship they want (i.e. "Who wants to have served with the manager of this facility during the war?") and then see how things play out.

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