[Poison'd] average booty...?

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Pelgrane:
Quote from: GB Steve on April 27, 2008, 05:01:30 PM

Taking named PCs out of a fight is a big threat in our experience, and something the players complained about no end. It also gets rid of their dice.


The GM can pretty much hose the PCs whenever they want in ship combat with this mechanic, with no chance of comeback.

lumpley:
... Damn.

That's a TERRIBLE loophole to have built into the rules. I wonder if I intended to say "...And you can do this to only one pirate per fight" or something?

Yikes.

-Vincent

Pelgrane:
Quote from: lumpley on April 28, 2008, 09:10:21 AM

... Damn.

That's a TERRIBLE loophole to have built into the rules. I wonder if I intended to say "...And you can do this to only one pirate per fight" or something?

Yikes.

-Vincent


That would do it. Or you could let the PCs spend tokens to counter-act it. You'd have to decide what happens if it's tried on the Captain.

I so want Poisn'd not to get a word bigger than it absolutely needs to be. Not a word of theory. The absolute minimum discussion of "stuff emerging from the narrative" and yet still have the same emergent property of actual play happen with each group. It must be tough to be a designer!

GB Steve:
Quote from: Pelgrane on April 28, 2008, 08:43:59 AM

Quote from: GB Steve on April 27, 2008, 05:01:30 PM

Taking named PCs out of a fight is a big threat in our experience, and something the players complained about no end. It also gets rid of their dice.


The GM can pretty much hose the PCs whenever they want in ship combat with this mechanic, with no chance of comeback.


They can but I don't think I abused it, I used it to make things more dramatic. I think once per Pirate per session is probably enough but arbitrary. Taking potshots with both sides spending Xs is a good alternative because it allows you to pick on those who haven't been working hard enough to get Xs, or have just been unlucky.

A pirate's lot is not a happy one.

Pelgrane:
Quote from: GB Steve on April 29, 2008, 02:19:49 AM

Quote from: Pelgrane on April 28, 2008, 08:43:59 AM

Quote from: GB Steve on April 27, 2008, 05:01:30 PM

Taking named PCs out of a fight is a big threat in our experience, and something the players complained about no end. It also gets rid of their dice.


The GM can pretty much hose the PCs whenever they want in ship combat with this mechanic, with no chance of comeback.


They can but I don't think I abused it, I used it to make things more dramatic. I think once per Pirate per session is probably enough but arbitrary. Taking potshots with both sides spending Xs is a good alternative because it allows you to pick on those who haven't been working hard enough to get Xs, or have just been unlucky.

A pirate's lot is not a happy one.


I don't think you abused it, I think you used it exactly as written.

I think it undermines the currency of the game, by allowing the GM to hose the players without using much currency, while not offering the PCs that choice. It becomes pure GM fiat, which is OK, but I don't think that's the intention. The GM already has tools to do nasty stuff to the players without undermining currency (malcontent, etc).

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