[Sorcerer] Mind Games
Peter Nordstrand:
Måns introduced a corporation named Memetech, that makes a business out of handling people's memories in various ways. Individuals can go to them to have painful memories removed or replaced with happier ones, governments use and abuse their services. Discarded memories can be used as a drug, creating all kinds of bizarre experiences.
Jackson Durant is a memory junkie. He buys his stuff under the counter from a contact at Memetech. It is all illegal of course. He is also a journalist and prominent media figure. Jackson uses the drugs to perform his sorcery. His abuse causes him to be confused as to what memories are actually his, and whether a new situation is actually happening or not, and so on. This is his Price, imparting a -1 penalty to the first roll in every scene.
Jackson has a comatose son, without any real hope of recovery. Enter the demon, a cluster of memories with the ability to communicate with unconscious people. No, this is not a mind-reading ability. It is all about communication. Jackson gets to interact with his vegetative son. The demon's desire is despair, and it's need is to regularly take control over Jackson's body. This is like the possessor-variant mentioned in Sorcerer's Soul.
I'm extatic, as you can imagine. This is exactly the kind of character I hoped one of the players would make, someone that really adresses Humanity head on.
The Kicker: There's this mythical memory drug called Face of God, or F.O.G. that is supposed to be able to liberate the mind of any human, to truly awaken their consciousness. The kicker is that Jackson receives the memory of someone who apparently has access to F.O.G., or at least the furmula to create it. If only he could get his hands on this it, he would surely be able to bring his child back from his vegetative state.
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