Inspectres Vegas - What Dies in Vegas Doesn't Always Stay Dead in Vegas
Ron Edwards:
I hope you piled on the Stress in that scene with the overly-fresh colonel. That's the kind of scene Stress lives for.
I'm curious to see what happened next too, because InSpectres requires a very special art in GMing - that point in which the players have provided a great deal of information about "what's going on" through their narrations, and then you must GM those happenings as if you'd prepped them originally.
I'm not entirely certain that your group is doing that yet. So far, has anyone rolled a 5 or 6 on an investigative roll and flat-out told you what is going on? I can say myself that I've occasionally flubbed this, and run with the old-school notion that such a roll gets narrated (by the player) to have the character notice what is going on, i.e., what I the GM say is happening. Players will do this; they roll well, say, "I nailed it!" and look expectantly at me. If neither they nor I catch ourselves, we'll fall back into a mode of play which is emphatically not InSpectres.
How's that going for you?
Best, Ron
jydog1:
That was an issue, especially with descriptions of locations. This was a group of players who are all GMs but they didn't seem to want to tell me what they saw, they wanted to be told - for instance, the interior of the plane in the mission I'm currently retelling. They wanted to be told. Now when they made good skill rolls they were usually more than willing to describe what happened, but it seemed like they almost preferred me to at times.
That's not universal, though. When they decided bacon was what was going to calm the Elvis-possessed copier and needed the cafeteria, they damn sure told me where it was, who was there, and what was on the grill as they rolled well over and over. But as you'll see in the second mission, things started getting kinda wacky with all their wrinkles and I almost had to seize control to wrap it up. Again, that could be due to my inexperience as a GM and also with the system, as it was the first time I was running it. Still, they all had a great time and at least 2 of them said they planned on running it themselves, so I guess I got something right ;)
Quote from: Ron Edwards on June 30, 2008, 01:17:17 PM
I'm not entirely certain that your group is doing that yet. So far, has anyone rolled a 5 or 6 on an investigative roll and flat-out told you what is going on? I can say myself that I've occasionally flubbed this, and run with the old-school notion that such a roll gets narrated (by the player) to have the character notice what is going on, i.e., what I the GM say is happening. Players will do this; they roll well, say, "I nailed it!" and look expectantly at me. If neither they nor I catch ourselves, we'll fall back into a mode of play which is emphatically not InSpectres.
How's that going for you?
Best, Ron
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