[FitV] Help me out with my Moontown

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Warren:
I'm glad you like it!

On how to get the player character's involved: In the series, Mal would be a lot better off just turning his back and letting the situation play out without his involvement. But he doesn't -- he gets stuck in there.

The way I'm thinking of it is this: At the start of the game all the NPCs know the situation is going to get worse, but because of the events in What's Happened, everybody is deadlocked and unable or unwilling to change course. It needs an external force to come in and change things so the balance shifts somehow so someone can get out of the situation as the "winner". As all the NPCs realize this on some level, they will all come up to the crew -- being this external factor -- wanting them to change things to their advantage. Just like Dogs, in fact. That's why each of the NPCs is specified by "What they want from the Crew" and not just "What they want" in general. Those requests and demands should be played hard -- this is the only opportunity the NPC has to make the situation turn away from a complete collapse for them.

Now, the player characters can ignore this, to a certain extent, but the NPCs should not be shy about playing on the relationships assigned to the PCs at the start of the Job. (i.e. Nathaniel Xue helped rescue/protect/hide a crewmember, and when you play Nathaniel, make damn sure that he reminds that PC that he is owed a favor, etc.)

The other thing that the crew should be made aware of is that there is one other "external force" over the situation -- the Alliance (i.e. faceless Demons). In both regular DitV & Firefly, this fraction wants the mess to get worse so they can come in and rebuild things how they want it). And just like regular DitV, the player characters should have been created to be generally opposed to the goals of the Alliance/Demons, so the crew shouldn't want to stand by and watch the Alliance gain even more control over the food supply in the Verse and this small little independent moon in particular.

And yeah, introduce the NPCs as they are at the end of What's Happened. Stapleton is a distraught man when first introduced, but when meet Tolliver or Xue, he can explain what's happened, which should makes the waters murkier for the crew. Which is always good :)

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