New Poison'd PDFs
lumpley:
Hey Poison'd people, the first edition PDFs are now online. Go back and download them afresh.
There's also a nice Poison'd character sheet here that you can use.
-Vincent
Yokiboy:
Hello Vincent,
Is Poison'd still in "ashcan" status or not? I'm very interested in the game, but want a "finished" product, if that makes sense and no insult intended.
I love the character sheet by the way!
TTFN,
Yoki
lumpley:
It is no longer an ashcan, it's finished.
-Vincent
Yokiboy:
Great, I had missed that.
higgins:
Is the "I'm attacked, attacker is losing and escalates, he's still losing and escalates, he escalates once more, winning, and I'm dead" issue resolved in the final product?
And I was wondering about these issues too:
Quote from: rafial on August 25, 2007, 02:14:10 PM
Also the statement "For your ship escaping another's pursuit, simply reverse these" doesn't seem to work in practice. For example, I would conceive the first level of evasion being "Your ship escaping, versus the enemy keeping pace" which really doesn't read as any kind of "reversal" of the first stage of pursuit.
Quote from: Valamir on August 24, 2007, 08:18:40 AM
3) The escalation for ship pursuit makes huge amounts of game mechanical sense, but unfortunately not much story sense. "Captain we're just not fast enough to get within cannon range of her"..."Ok, bring us up along side then". I fully embrace the idea of escalating from long range "safe" cannon fire, to the carnage of broadsides and then to the brutality of boarding...but from a story narrative perspective it seems rather off.
And are the pamphlets you can buy here from that latest .pdf?
Thanks. =)
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