New Poison'd PDFs
lumpley:
Quote from: higgins on March 30, 2009, 05:49:30 AM
Is the "I'm attacked, attacker is losing and escalates, he's still losing and escalates, he escalates once more, winning, and I'm dead" issue resolved in the final product?
Well, resolved in the sense that yes, that's how the rules work. You can get killed in a fight through no effort or choice of your own. Every fight might get out of hand, and fights are most dangerous when you're winning but you haven't yet won. This is true whether you started the fight or not.
If someone attacks you, mechanically you can always endure duress instead of fighting back, so you do have that much choice. However, I'm not promising that enduring duress will always be a choice you can stand to make. Furthermore, you don't get to go back and do-overs if a fight goes poorly for you against your expectations, so if you're like "if I'd known I was going to die, I'd've endured duress instead!" that's too bad for you.
I did change the rules for one ship pursuing another. Here they are:
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Your ship pursuing another
For your ship escaping another’s pursuit, simply turn these around.
1. Falling behind, vs engaging your quarry at its captain’s choice of range; to
2. Foundering and losing your quarry, vs engaging your quarry at a range chosen at random; to
3. Foundering your ship to wear & breakage, vs engaging your quarry at your choice of range.
Escalating can mean driving harder before the wind; cutting sharper against the wind; making for fog, shallows or treacherous waters; settling in for a long hunt; testing your ship’s masts and sails; or lightening your ship’s load.
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And are the pamphlets you can buy here from that latest .pdf?
Yes.
-Vincent
higgins:
Quote from: lumpley on March 30, 2009, 07:18:15 AM
If someone attacks you, mechanically you can always endure duress instead of fighting back, so you do have that much choice.
Aha! I got from some advice of yours that enduring duress was just a way of gaining X-es for the person attacked before the fight begins, not something you can avoid the fight with. Thanks for elaborating on that! =)
lumpley:
Well, do realize that enduring duress instead of fighting back is also going to get you killed. "I blow your brains out through the back of your skull." "I endure duress." That's a deadly wound, make a bargain or die.
-Vincent
higgins:
Well, in gun fight you have no other damage but deadly, but in other forms of combat you're getting only a 1st level wound, right?
lumpley:
Nope. Your attacker names the attack. If it's deadly, and you decide to endure it, you've taken a deadly wound. "I stab you between the ribs. / I cut your throat from behind. / I loop the rope twice around your neck and hoist you to the arm. / I smash your skull open with a belaying pin, and I don't stop until I see your pretty pink brains." "I endure duress." Deadly woundsville.
Those named 1st-level consequences are for when you DON'T endure duress, but instead DO fight back, and lose, and decide to accept your loss and not escalate. "I loop the rope twice around your neck and hoist you to the arm." "The hell you do! I fight back!" Now it's a fight, and the rules for fighting apply.
-Vincent
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