Tunnels & Trolls advice
Ron Edwards:
I should clarify that by "make it your own," I'm referring to specific designated tweaks in the rules, and also regarding what to stock the dungeon with, and what the dungeon is about. I'm not talking about house-rules at all.
Best, Ron
Ante:
The thing is, analyzing what rule set is best is very antithetical to what T&T is about. The designer never plays the game as designed, he goes with the spirit of the rules. Peter have a set (whatever freaking edition), he can distill the rules from there. Ron wrote wonderfully who you actually play T&T. What more could be needed?
Ante:
substitute "who" for "how". English is not my first language and those tend to blend.
Peter Nordstrand:
Hi,
Thank you all for your involvement. I really do appreciate it.
I am reading all of your replies carefully, and I intend to post about preparations and actual play. And yes, I fully intend to play, which is why I appreciate all the practical help I'm getting here. I am not asking questions just to chat about the game, or to dream about playing. I am interested in the rules only insofar as they are instructions for procedures of actual play. Promise! Nevertheless I do believe that Ron's finishing sentence is good advice. However, repeating that very same sentence to me again and again, without waiting for my response, is a bit obnoxious (in a well meaning and friendly way, no doubt).
I do have some more substantial follow up questions fo you, but I wanted to get this off my chest first.
Again, thank you for your kind help.
Ron Edwards:
Why don't I back that up with a moderator post. With full appreciation for everyone's commitment and good intentions, I'll say now that we should all stop posting for a bit and let Peter pick up the topic in his own way before resuming.
Best, Ron
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