New rules for BDTP and Harm

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Corvus69:
Quote

Mortal level Harm causes a penalty die to all Ability checks and forces the character to spend a point from the Pool associated with an Ability to use it at all.
is this penalty die cumulative with penalty dice from minor and major harm?

Eero Tuovinen:
I have all penalty dice be cumulative with each other. Most folks have the mortal/broken die be cumulative with the rest, I think.

oliof:
Cumulating all the dice actually remove pressure from the victim, as they have a diminished effect after matching the base number of dice. In other words: You might have a bad result now

Removing the distinction between cumulating and non-cumulating dice also reduces house-keeping.

I'm all for it.

Paul T:
Wait a minute...

* Penalty dice are all cumulative
* The Pool only matters for Harm levels 4 and 5 (right?)

So, if I have Harm levels 1, 2, 4 (V), and 6, then my next roll will take four penalty dice, or three penalty dice if it's tied to a different Pool than my level 4 Harm.

And after that, I'll be rolling at one penalty die, unless I'm using a Vigor-associated Ability, in which case I take two penalty dice.

Is that right?

Now what happens if I also take Harm 5? According to the original rules, it doens't "stack"; in Solar System, it's not specified.

Corvus69:
oh stacking *all* the dice (so harm 4 V and 5 V gives you two penalty dice to V?) really simplifies things, but it can be pretty harsh...

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