Started by droog, May 16, 2009, 05:56:41 PM
Quote from: Ron Edwards on May 17, 2009, 11:29:48 PMAlso, you say that as a sandbox GM (that term again ...), you'd go with whatever he said his character was doing. But was that actually possible? Did any character in the game, or his in particular, ever actually initiate scenes and entire adventures strictly through announcing actions, without you as GM facilitating it and without them knowing you were one step ahead and already on-board with what they were saying? (And if not, were you actually a "sandbox GM" after all?)
Quote from: droog on May 23, 2009, 05:09:56 PMOne of the reasons I groaned inwardly at the sea voyage was the amount of prep I would have to do (and the realisation that if I didn't do it it was going to be a very shallow tour).
Quotehim saying he wants a sea voyage doesn't really tell you anything at all. It involves a hell of a lot of prep because he's telling you so little.
Quoteroleplayers seem to have blurred the idea of playing and designing into one amorphous blob,
QuoteSince we're talking about prep time in this thread, do you mean that pre-game prep is akin to writing the software for the night's session?