At the roots of roleplaying
FredGarber:
I'm having trouble following how any of this is Actual Play, or even how Theory manifests itself in the Real World of Roleplay
This is an analysis of ANY sort of communication. I can type anything I want, in any language that I want. But if I don't do it in English, according to the Social Contract of the Forge, then Ron will moderate my post, and it won't make it onto the message boards for someone else to comment on, it, and I read the comments. Personal Space -> Shared Space -> Personal Space :)
And I'm willing to state (this may blow a hole in your theory) that I do not "Engage in a RolePlay Scenario" for the purpose of "Stimulating My Own Imagination, for my Entertainment." I can do that sitting on the couch by myself. I "Engage in a "RolePlay Scenario" for the purposes of "Stimulating Other People's Imagination, for my Entertainment." In order for me to get Satisfaction, the SHARED Imagined space is far more important than what I take away into my Personal Imaginary Space.
-Fred
Caldis:
I'm pretty much with Fred. Although I will say that if you want to take the term and apply it to how individuals take part in a game and what they bring to it that could be useful.
Like say pre-play prep. How much, who does it etc. and of course how to get that stuff into the SIS since all the pre-play stuff means nothing if it never makes it's way into the game.
rgrassi:
Thanks again for reply... :)
@Fred
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This is an analysis of ANY sort of communication. I can type anything I want, in any language that I want. But if I don't do it in English, according to the Social Contract of the Forge, then Ron will moderate my post, and it won't make it onto the message boards for someone else to comment on, it, and I read the comments.
Ahahahah... :)
Especially if Social Contract of the Forge include "Courtesy" and "Tolerance" for Non-English native speakers. :)
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And I'm willing to state (this may blow a hole in your theory) that I do not "Engage in a RolePlay Scenario" for the purpose of "Stimulating My Own Imagination, for my Entertainment."
That's not my theory is saying. :)
I've only remarked by a simple example (and an actual play) why the SIS alone is not enough to handle all the stuff, moreover, that the SIS is too much overrated in its importance.
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I "Engage in a "RolePlay Scenario" for the purposes of "Stimulating Other People's Imagination, for my Entertainment."
Exactly. :)
What you really do is stimulate Personal Imagination of the others through a (transient) SIS.
Rob
Caldis:
Quote from: rgrassi on June 30, 2009, 12:22:47 PM
What you really do is stimulate Personal Imagination of the others through a (transient) SIS.
Rob
Isnt that already implied by the term shared, i.e. it comes from one person to others through the act of sharing?
rgrassi:
Quote from: Caldis on June 30, 2009, 02:57:45 PM
Quote from: rgrassi on June 30, 2009, 12:22:47 PM
What you really do is stimulate Personal Imagination of the others through a (transient) SIS.
Rob
Isnt that already implied by the term shared, i.e. it comes from one person to others through the act of sharing?
No. I see that Ron's 'shared' flavour is:
http://www.indie-rpgs.com/forum/index.php?topic=16998.msg180387#msg180387
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Shared means shared among us via communication, not common to us in terms of known or unknown overlap.
But, as I said before, 'shared' is not enough. "Shared and agreed" is the right concept behind the SIS.
Sharing occurs via communication channels, agreement comes (mostly) from the system.
Rob
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