[PTA] Episode 1 - Are we doing this wrong?

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basilisk120:
not sure if this has been beaten to death in other threads but in the game I'm currently in having interesting conflicts really helps and having the conflicts revolve around the players flaws.  The failures are a great way to learn about a character.  Things are going right when people throw in on the side of failure because that would make for better TV. 

From a previous thread.  Having a conflict were someone, lets say the priest, is sneaking something past security.  Having the conflict as he sneaks its past or not is kind of boring.
A better conflict may be: Win- The priest sneaks it past and the PC security commander  thinks he is a great guy.  Fail - The Priest still sneaks it past but triggers the paranoia of the Sec Com character  and the Security Command then has a personal mission to find proof that the Priest is up to something. 

A fun meta game in PTA is watching how people narrate their own characters failure.  Some people run with it others try to spin the failure in a positive light or as something out of the characters control.  That alone makes the game worth playing.

Also see about getting the players to include as many other players in their scene as possible.  Give props/congratulations/fan mail to a player who sets up a scene that doesn't include their own character.  (I know the director/GM can't give out fan mail but maybe convince another player or two to give out fan mail for such a thing).

I hope you can get a fun game going.  I found this game be a fun change of pace to more technical games.
 

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