[Mythweaver: Reckoning] Vault of the Goblin Campaign

<< < (2/3) > >>

Jasper Flick:
May I ask what goal you have in mind, posting this here, specifically at the Forge?

Michael Desing:
Honestly, more exposure for the game. As I've read through the forum and some of the discussions, I've seen that (since my game is basically done) I'm not really looking for feedback so much as 'showing off' some of the fiddly bits of the system.

I was following up with the thread because I started it here, but if the community feels that this doesn't belong, I understand. I guess I'm looking for feedback on that, or what I can do with this to make it more useful among the forge community; I agree with your (implied) point that maybe I'm not using this forum in the way it's intended.

Thanks for you time and feedback.

Joel P. Shempert:
Honestly, Michael, that was a dense block of text to try and parse. When I got to the stat blocks and build info my eyes started to glaze over. I am curious about Mythweavewr, though--is there anything you'd like to more succinctly highlight about the game and how it plays? Maybe even describing some play that was fun for you? that'd be great.

Peace,
-Joel

Jasper Flick:
It's just like Melinglor says. So far you posted a dry block of text probably everyone will avoid.

From what I've seen, you're building your own party and running then through an adventure you're designing on the way. That's not actual play, that's design. Running a party through it yourself isn't very exiting, adding read-aloud text blurbs won't change that. You can be fancy about it, but won't get you (and us) something that's real play. What's for us to contribute or learn?

So far it's been a brain-dump from you, which allows no room for two-way communication. It would be far more interesting if you started talking directly about what you want to achieve. What kind of experience you're hoping for - for the players, not the PCs - and how that ties back to your own play history.

Michael Desing:
Fair enough. Thanks for the feedback.

Mike

Navigation

[0] Message Index

[#] Next page

[*] Previous page