Organizing Conflict

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cra2:
Hi,
Am reading over the rules again trying to get comfortable before I run my first game.

Could some of you experienced Dogs GMs chime in and sort out how you would run a situation like this for me?

3 Dogs confront the NPC shopkeeper who is really pimping his wife out as a whore.
[one of the sample premises mentioned in the book]

Alpha Dog declares that he tries to shoot her.
Bravo Dog wants to jump in front of her ("You wanna shoot her? You'll have to kill me!")
Charlie Dog wants to oppose Alpha Dog physically (push/shove/grab gun).
Shopkeep tries to draw & shoot Alpha Dog before Alpha gets his shot off.
Wife/whore tries to "dodge" behind the store counter before Alpha can fire.

Seems like there's sort of a speed contest between Alpha Dog and everyone as to whether or not he just surprises everyone by just shooting her dead before they can react.
Do you break this down into micro-contests or is it still all one conflict?

Please lemme know how you would sort this out as GM.
I'm probably making it more difficult than it needs to be.

Forgive me if this is the wrong place to post this question.
And thanks for any input!
cra2

lumpley:
Here's how I'd sort it out:

What's at stake is her life.

Alpha Dog has set the opening arena. It's gunfighting, so everybody rolls acuity+will.

By default, the player with the highest showing pair makes the first raise. However, as GM, you can choose to have Alpha Dog make the first raise instead, because he started it. I'd go with that.

Then play as normal! At the end of the conflict, she lives or dies, depending on who won.

-Vincent

cra2:
Quote from: lumpley on August 03, 2009, 09:17:06 AM

What's at stake is her life.


ahhh... genius.
I knew I was making it too complicated.

Quote from: lumpley on August 03, 2009, 09:17:06 AM

Alpha Dog has set the opening arena. It's gunfighting, so everybody rolls acuity+will.


even though the others aren't using their guns to oppose (aside from the shopkeep) ?

For example, I got it my head that Charlie Dog would roll for physical contest, with his raises only going against Alpha Dog.

Quote from: lumpley on August 03, 2009, 09:17:06 AM

as GM, you can choose to have Alpha Dog make the first raise instead, because he started it. I'd go with that.


So he raises with Bang!
Wife sees with 2 dice - she dodged behind the counter.
Wife sees with 3+ dice - she takes some damage.
Wife sees with 1 die - she "turns it around?"  (like she dodges and flings a pot at him or something?)

Does everyone else have to see the Bang! to get what they want?
Like Bravo Dog who jumped in the way -
if BDog sees with 2 dice - he shields her and what happens?  He takes the bullet but no dmg?
if BDog sees with 1 die - he "turns it around?"  Gimme an example.
if BDog sees with 3+ dice - he gets in front and takes the fallout as dmg.
But in any case, his dice means he 'won' his stakes - protecting the girl?

Or Charlie Dog who tries to push the gun -
if CDog sees with 2 dice - he blocks the shot?  Pushes the gun to the right.
if CDog sees with 1 die - he turns it around.  Disarms him?
if CDog sees with 3+ dice - he takes fallout - gets accidentally shot?

How do these play out in order?  They're all simultaneous "sees" right?
Or does the first 'see' that occurs cause a change in conditions and the rest of the people seeing may not have to?
Let's say the Wife saw with 3+ (taking dmg) but BDog and CDog both turned it around with 1 die each.
How does she take dmg even though CDog disarmed him and BDog 'turned it around' on him?

Am I making this too complicated?
I just can't see the forest for the trees.
lol.
Sorry.

Noclue:
Yes, you are overthinking a bit. Its an easy thing to do.

One idea. Don't think in terms of damage. Think fallout. Its more flexible. Taking the blow doesn't have to equal getting shot. It might. Or, it might mean that her father got shot.

Reversing the blow should also be kept loose. So you can hit the Dog where they will feel it.

cra2:
Quote from: Noclue on August 03, 2009, 02:41:21 PM

Yes, you are overthinking a bit.


I don't doubt it.

Quote from: Noclue on August 03, 2009, 02:41:21 PM

Don't think in terms of damage. Think fallout. Its more flexible. Taking the blow doesn't have to equal getting shot. It might. Or, it might mean that her father got shot....Reversing the blow should also be kept loose. So you can hit the Dog where they will feel it.


Thanks for the suggestions.
Can you give me an example of how this might play out correctly then?

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