[DitV] A couple - hopefully simple - questions
Reithan:
Wow, that's pretty much the opposite interpretation I'd expected. Do you have any stories or examples about how this mechanic works/ed out in play? I suppose this'd definitely fall on the higher end of the supernatural scale? You invoke ceremony on someone who's about to commit a murder to make them stop, they turn around stunned and fall down dead?
Noclue:
Neah, that's probably somewhere in the middle. If you were high on the supernatural scale spirit flames would erupt from the Dog's fingertips and engulf the dude in purging fire until the demons crawled out of his steaming body and flew away into the netherworld on their batlike wings.
lumpley:
Reithan, yes, exactly.
Now as GM, you have to take that into account when you decide whether it's the person's soul taking the blow. If you're thinking "oh man, they're putting consecrated earth on his forehead? This could kill him," that's when you have him take ceremonial fallout. If you're not thinking that, then it's not his soul taking the blow, and you should have him take d4 fallout.
Look at the parallel here:
GM, raising: She pulls the trigger and blows her father's head off.
Player, taking the blow: I try to stop her but too late. His brains are all over me.
Player takes d4 fallout.
Player, raising: I mark his forehead with consecrated earth and command his soul to obedience.
GM, taking the blow: That bothers him a little but he can't stop you. You can see his soul struggling to obey, and you can see him smack it back down.
GM takes d4 fallout.
Dogs' conflict rules allow massive collateral damage without any attention to fallout. In the first example, the father character doesn't take d10 fallout, because he's just an NPC caught in the crossfire. In the second example, the NPC's soul doesn't take d8 fallout, for the same reason. In both examples, the person taking the blow gets d4 fallout, because all they did was let something happen to someone else.
-Vincent
Reithan:
Quote from: lumpley on October 14, 2009, 06:17:52 AM
Player, raising: I mark his forehead with consecrated earth and command his soul to obedience.
GM, taking the blow: That bothers him a little but he can't stop you. You can see his soul struggling to obey, and you can see him smack it back down.
GM takes d4 fallout.
AH! So commanding the souls of the faithful isn't the same as commanding the faithful? :o
lumpley:
Correct!
-Vincent
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