[DiTV] Is there a reason...
Klaus_Welten:
... not to choose all Excellent and Big items?
... not to invoke Demons all the time to get all those free d10s?
5niper9:
Hi Klaus,
there are reasons to act against these.
Excellent and big items are nice to add some flavour, but if you overdo it you get a caricature. I always try to imagine characters in movies with these qualities (for example Rambo has a BIG knife or Excalibur is an EXCELLENT sword).
The free d10s are really nice and you should use them to all extend when they are in you repertiore, but sometimes the sorcerer have personal reasons not to do this. It's very situational.
Best,
René
Brand_Robins:
I've noticed that my sorcerers tend not to invoke demons when all the Dogs are present and fully armed in the same room with them.
Maybe that's because of all the big excellent guns the Dogs carry?
Anyway, it does depend a lot on sorcerers and their relationships with demons. A crazy kill em all Manson sorcerer may just whip out demonic mojo every chance he gets. But a sorcerer based on a more subtle false doctrine may be less likely to go to the wall every time.
And as for the big excellent items, there's no real reason other than that townfolk might make fun of you. Like the scenes in every western ever where the too fancy guy from back east rides into town and all the cowboys start having a laugh about his big excellent hat.
jburneko:
One of my players really, really got a kick out of having a crappy horse at d4. Man, that poor animal. It made for great chase scene later in play.
Jesse
Noclue:
Yes. There are reasons.
You won't get a chance to have a dude with a crappy gun, or a Book of Life that's missing pages and the cover's falling off. And traits like "I'm an excellent shot - 2d4" are fun too. Don't forget to take a few of those.
As for demon dice, use them when you think they are appropriate and you'll have a fun evening. Use them all the time, in every conflict, and the game will go flat and you'll wonder why you didn't have fun.
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