Point/Success of Publishing Without Community?
Luke:
Sebastien,
Have you done the con circuit in Ireland? Have you made yourself a fixture and feature of those cons? Do the organizers know you and welcome you? Do fans attend specifically for your games?
You can get a lot of momentum in your own backyard. I didn't travel too far for my first run at the conventions. Hell, I started demoing in a game shop right here in town.
-L
greyorm:
That's a great place for this question, Sebastian. Sadly, Northern Minnesota is basically a lot of trees and hills and a couple itty-bitty conventions a year hours away from fuck all anything (ie: "Dude, I'm having a convention! Like, ten people showed up! Whoo! Success!" or "Dude, I'm having a con...oh, snowed out. Nevermind.").
Now, you've said you hit the local circuit, so can you build a decent home audience? Get that audience out there helping you push the game on-line (being vocal/active/participating fans)? Maybe find/gain a member of that audience overseas, someone who already runs the con circuit in some area of the US, who is willing to run your game at conventions?
northerain:
I'm in the same boat as Sebastian, though my game is a bit off from being done. I live in Sweden and while I plan to hit the local cons when the time comes, I'd love to have a larger con presence. Unfortunately, it looks like the only solution is to hit up UK and US cons, with UK being cheaper and closer to me.
Sebastian K. Hickey:
Actually, I've not done the Con circuit, yet. Not as a developer. I've started plugging at the games societies in the universities, and I've got a playtest scheduled with the con directors of one of the conventions in January, but it's just the start of the process. From what I can tell, you guys think that is enough to get started with, so I'll go at it and tell you how I get on.
I'm also meeting with some designers in London (fingers crossed) in January, to maybe run a game of HfL. I know that some of them are "loud" fans, as in they're likely to contribute an online voice if they see something they like, which makes me extra excited and extra nervous. I'll follow up if I learn anything useful (failure or success).
Quote
Maybe find/gain a member of that audience overseas, someone who already runs the con circuit in some area of the US, who is willing to run your game at conventions?
That'd be a dream come true. E.g., I've no idea how to get that kind of gig, except by pure fluke.
Eero Tuovinen:
Quote from: northerain on December 15, 2009, 04:31:48 AM
I'm in the same boat as Sebastian, though my game is a bit off from being done. I live in Sweden and while I plan to hit the local cons when the time comes, I'd love to have a larger con presence. Unfortunately, it looks like the only solution is to hit up UK and US cons, with UK being cheaper and closer to me.
Come now, why not hit conventions in Denmark and Finland? There are quite fine conventions in both. Come to Ropecon next year and see for yourself.
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