Online play

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Marc Truant:
I've done it a few times before... My most memorable experience would have to be playing Vampire: The Requiem with my friend Charlie, who lives in Ohio. We played it on AIM and... It actually went quite well. We mixed narrative writing with dice rolls. We would write our actions, and in parentheses, we could include our dice rolls to explain.

I tried doing "kill puppies for satan" on a forum, but the people that I played with there didn't get the game. It ended up being more surreal in tone and just ended up being a big mess.

Kevin Vito:
I'm playing 4E D&D on a rpg.net right now.
We're doing some kind of Castelvania inspired setting.
My man Conrad is a fighter with a handlebar moustache and a hook for a hand.

Adam Dray:
I maintain Foundry, a MUSH dedicated to online "tabletop" gaming. It's entirely text-based (no virtual tabletop graphic thingy) but it offers tools for dice and cards and so on.

You need to download a special client to play, but these are generally freeware, or you can use the basic Telnet program built into your operating system (not recommended). Instructions are on the web page.

The place is usually eerily quiet. You can use this for any kind of tabletop gaming you want, any time you want. If you want to descend upon it with ten friends for eight hours one Saturday, jump into a private room and talk or game, and then never return, I am fine with that.

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