help with IaWA

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lumpley:
Well...

Headman rolls a 10, wins initiative.
Burglar rolls a 7, goes second.
Sorcerer rolls a 6, goes last.

Headman: I chop the burglar's head off! Burglar, I figure you'll answer?
Burglar: Natch.
Burglar rerolls. Gets a 2. Doubled and out.
Burglar: ...Actually, cool. How about you kill me dead?
Headman: Good with me!
Burglar dies.
Sorcerer: Huh. That makes my involvement here moot. I'm done rolling if you are, headman.
Headman: Sure.
End.

Headman rolls a 10, wins initiative.
Sorcerer rolls a 9, goes second.
Burglar rolls a 6, goes last.

Headman: I chop the burglar's head off! Burglar, I figure you'll answer?
Sorcerer: [interrupts, in initiative order] I'm going to answer too.
Headman: Oh!
Sorcerer rerolls, gets an 11, seizes the advantage.
Sorcerer: I crook my finger like this and your axe becomes a hazel twig with a head made of feathers. You can still whack the burglar in the neck with it, I suppose.
Headman: Dammit.
Burglar: I twist out of my bonds. Nobody has to answer if you all don't mind.
Burglar rerolls, gets a 7.
Headman: I mind. I'll answer.
Headman rerolls, gets an 8, seizes the advantage.
Headman: Oh no you don't. I press you down onto the chopping block and keep you from getting free.
Action sequence continues into round 2.

Does this answer the outstanding questions?

-Vincent

Paul T:
Vincent,

Basically, yes: what you've described is what happens most of the time you play. But it's this one unusual case I'm thinking of which made me realize it's a little funny.

Also, there's no mention in your examples of determining who the Answerers are (i.e. the Sorcerer is not included either time). Is that significant? Because I think that may be the stumbling point here.

Anyway, here we go:

Quote from: lumpley on April 14, 2010, 08:46:55 AM

Headman rolls a 10, wins initiative.
Burglar rolls a 7, goes second.
Sorcerer rolls a 6, goes last.

Headman: I chop the burglar's head off! Burglar, I figure you'll answer?
Burglar: Natch.
Burglar rerolls. Gets a 2. Doubled and out.
Burglar: ...Actually, cool. How about you kill me dead?
Headman: Good with me!
Burglar dies.


So, let's say that all goes down. Now, the Sorcerer was also supposed to Answer the the headsman's Challenge. He's next in the initiative order, and he's NOT happy to leave it there--he wants to keep going. It seems not to make any sense for him to Answer anymore, so my intuition is for him now to make a Challenge on his turn, instead.

So, I guess the lesson is "go with what makes sense, rather than following the rules as closely as possible"?

lumpley:
Well, yeah, if it gets to the sorcerer's turn and there are no outstanding challenges he wants to answer, he gets to make a challenge himself. This IS following the rules, not playing loose with them.

"The Sorcerer was also supposed to Answer the the headsman's Challenge" doesn't make sense to me. There's no such rule.

The sorcerer wanted to answer the headman's challenge, but didn't have the opportunity after all. Or maybe the headman expected the sorcerer to answer his challenge, but it didn't work out that way. Those are fine; that's how it goes sometimes.

Ah! Yes. Declarations about who should answer and who intends to answer aren't binding, they're just table talk. I think I've written about this somewhere, let me see if I can find it...

And look at that! It was in a conversation with you, Paul: [IaWA] Challenger names Answerers, Answerers Call Back Later

-Vincent

Paul T:
Quite right!

And totally clear. I was reading the Challenger's naming of Answerers as binding, since this has never actually come up as an issue in a game I've been in.

Thanks again!

stefoid:
headsmen gets two turns in one round?  by answering the burglar?

Quote from: lumpley on April 14, 2010, 08:46:55 AM

Well...

Headman rolls a 10, wins initiative.
Burglar rolls a 7, goes second.
Sorcerer rolls a 6, goes last.

Headman: I chop the burglar's head off! Burglar, I figure you'll answer?
Burglar: Natch.
Burglar rerolls. Gets a 2. Doubled and out.
Burglar: ...Actually, cool. How about you kill me dead?
Headman: Good with me!
Burglar dies.
Sorcerer: Huh. That makes my involvement here moot. I'm done rolling if you are, headman.
Headman: Sure.
End.

Headman rolls a 10, wins initiative.
Sorcerer rolls a 9, goes second.
Burglar rolls a 6, goes last.

Headman: I chop the burglar's head off! Burglar, I figure you'll answer?
Sorcerer: [interrupts, in initiative order] I'm going to answer too.
Headman: Oh!
Sorcerer rerolls, gets an 11, seizes the advantage.
Sorcerer: I crook my finger like this and your axe becomes a hazel twig with a head made of feathers. You can still whack the burglar in the neck with it, I suppose.
Headman: Dammit.
Burglar: I twist out of my bonds. Nobody has to answer if you all don't mind.
Burglar rerolls, gets a 7.
Headman: I mind. I'll answer.
Headman rerolls, gets an 8, seizes the advantage.
Headman: Oh no you don't. I press you down onto the chopping block and keep you from getting free.
Action sequence continues into round 2.

Does this answer the outstanding questions?

-Vincent

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