help with IaWA

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jrs:
My original question still stands - in this situation, one character is going to execute the other and nothing much can happen to either character until that is resolved somehow.

I'm currently in an IaWA game where I'm playing the murderer for hire and another player character is my target. The story is all about that getting resolved. We are not worrying about trying to resolve it before hand.

And don't forget the Best Interests!

Julie

jburneko:
Don't know if this will help.

We had that King of Spades draw in a game I played in.  I was the execution and another PC was the caught burglar.  The details are little hazy but one of the NPCs had a Best Interest about replacing me.  Either taking over the job himself or finding another person for the job.  This is why Best Interests are important.  They add detail and context beyond the implied situation in the card draw.

So I started the game going to the burglar in his jail cell.  I said to him, "I can execute you tomorrow as scheduled or you can do me a favor and I'll see to it that never happens."  And the game proceeded from there.

I know for sure the burglar never got executed.

Jesse

stefoid:
ok, thanks.

lumpley:
Sure!

Is there more to it than that?

-Vincent

stefoid:
No not really.   Ill just put those two characters in a scene at the start and let the conflict resolution system do its thing and see what happens.

The reason we are doing the character setup via email is I have a 2 hour window to introduce the game to a group, who most certainly wouldnt have done more than a cursory scan of the rules before the start, so this way Ill be saving time and also giving them time to appreciate at least the rules involving best interests and so on before turning up at the table.

actually, what about the best interests...  If the burglar player says something like "not getting executed!" I assume thats pretty naff because it doesnt give the story anything and pretty much every character would have that as an implied best interest anyway...  So , I would guide the player to elaborate on a best interest that is interesting for ongoing play that perhaps might peripherally give some guidance as to how the player might accomplish not getting executed?

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