[DitV] A wife by any other name, + two rules questions

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Paul T:
Thank you for the great response, everyone!

However, hmmmm:

Quote from: lumpley on April 08, 2010, 10:26:35 AM

1. "Sister-wife" is the one, yeah.

2. Forgiving someone is pretty much just something you can decide to do. There's not really any sensible way to go to dice over it, in Dogs. I think you probably did as well with it as you could.


1. So, is that what real, live Mormons use as well (the ones who practice polygamy, anyway)? Just curious.

2. How is "forgiving someone" all that different from "learning not to swear", the example in the book? Or is that just a bad example?

lumpley:
If you haven't forgiven someone, can I punch you until you do? Not really.

If you're swearing too much, can I punch you until you knock it off? Sure.

-Vincent

Paul T:
Ah, yes. Makes sense! Of course.

I'm still curious about the "sister-wife" thing, if anyone can confirm or deny it!

Paul T:
Here, Google can help me out. As I gather:

"Sister-wife" usually means "both sister and wife"--something people are generally not too keen on these days. But it can also mean "two sisters married to one man", which also not encouraged by ancient texts (such as Leviticus, for instance).

And according to this book:

2008, Miriam Koktvedgaard Zeitzen, Polygamy: A Cross-Cultural Analysis, page 97:
"The concept of 'sisterhood' was popularly applied to the official organizations for Mormon women, and Mormon co-wives were and are still known as 'sister-wives'."

So, that answers that.

David Artman:
OK, wait--I though you rolled an arena based on the type of fallout you want the other to take. The Dog pushing the talker NPC around is trying to get him to take d6s when he Takes the Blow, while the talker NPC in NO WAY wants the Dog to take d6s (d4s, for Just Talking) in Fallout. Thinking in terms of the mechanical results of a Raise is how I've kept such stuff straight for some time. And, yes, it means a conflict can start in two different arenas.

But Vincent says No. The initial roll is set by (it would seem) the side with the highest escalation (in terms of Fallout dice): the Dog wants d6s, being physical, so the talker NPC has to throw physical THEN (de)escalate to Talking to be sure it's only d4s.

Or am I bungling something--maybe the general notion that "The details of the Raise dictates the Fallout, not the Raiser's current arena"? Is this a corner case of "I wave my gun in your face" not being a d10 Fallout Raise, in Talking arena; while "I drop my gun and it goes off, hitting you" is a d10 Fallout Raise, in a Physical arena?

(Aside: Any chance for a v2 of DitV, to get some clarifications of these routine questions into the published rules?)

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